Andrew James Monks

Scuba: Internal project showcasing 3d modelling and texturing.

Andrew James Monks

Scuba: Internal project showcasing 3d modelling and texturing.

Client
Internal

Tools
Cinema4D, Adobe Photoshop, Octane Render, Blender

Duration
3 weeks

Key Challenge
Finding a balance between striving for perfection and knowing when to conclude the creative process. Managing time efficiently to avoid excessive tweaking after work hours. Additionally, optimizing the scene for upload to Turbosquid presented a challenge in ensuring a seamless and efficient user experience.

Outcome
The project yielded a satisfying result, with the creation resonating as aesthetically pleasing. It provided an opportunity for learning, particularly in exploring new techniques within the Octane material node graph. A positive reception from users who downloaded and used the model added a rewarding aspect, reflecting the project's meaningful contribution.

About Project

In my free time, I initiated a project focused on visually capturing the worn beauty of scuba diving equipment, reflecting my passion for the ocean. Using Cinema 4D, I diligently modelled the gear and crafted layered textures in Photoshop.

Leveraging Octane's node network, I stacked multiple effects for compelling visuals. Clean lighting was a priority to enhance material aesthetics. This project not only underscores my love for scuba diving but also showcases my proficiency in 3D modelling and digital art. You can find these models available on Turbosquid at the following link - https://www.turbosquid.com/3d-models/scuba-diving-oxygen-tank-1948884


OPEN FOR NEW PROJECTS

andrew3d@gmail.com

All Rights Reserved

@2023

OPEN FOR NEW PROJECTS

andrew3d@gmail.com

All Rights Reserved

@2023